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Collection TitleCollection Title
CITADEL PAINTING HANDLE (MK2)£8.00 £6.40CHAOS BLACK SPRAY£13.00 £11.00Games Workshop Plastic Glue£5.00 £4.75There are 278 productsSort
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Hundred Kingdoms: Servite Conquest£22.75 £18.20A simple functionary of the ancillary branch of the vaunted Order of the Sealed Temple, the humble Servite has probably done more work on improving the lot of the common peasant of the Hundred Kin...
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Hundred Kingdoms: Armsmaster Conquest£22.75 £18.20A Noble Lord on foot, surrounded by his loyal Household Guard, is a force to be reckoned with. A trained Noble Lord on foot, surrounded by his loyal Household Guard as they are led by his loyal Ar...
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Spires: Warband Set Conquest£142.00 £113.60A Spire Warband is the ideal place for an aspiring commander to begin his collection into the world of Conquest. With two Characters and three Regiment it provides the player with enough troops to...
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Hundred Kingdoms: Warband Set Conquest£142.00 £113.60A Hundred Kingdoms Warband is the ideal place for an aspiring commander to begin his collection into the world of Conquest. With two Characters and three Regiment it provides the player with enoug...
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First Blood Starter / Taster - Nords Conquest£49.00 £39.20This versatile Starter Set is designed for novices and veterans alike. New players can dip their toes into the world of Conquest with the Nords and launch into a quick game of First Blood with jus...
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First Blood Starter / Taster - Spires Conquest£46.25 £37.00This versatile Starter Set is designed for novices and veterans alike. New players can dip their toes into the world of Conquest with the Spires and launch into a quick game of First Blood with ju...
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First Blood Starter / Taster - Hundred Kingdom Conquest£46.25 £37.00This versatile Starter Set is designed for novices and veterans alike. New players can dip their toes into the world of Conquest with the Hundred Kingdoms and launch into a quick game of First Blo...
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Nords: Bow Chosen - Conquest£39.99 £31.99Every Nord lord of any consequence of leads a band of hand-picked men to battle. These are his closest friends, his most trusted lieutenants and his most powerful warriors, and often reflect their...
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Spires: Incarnate Sentinel (Resin) Conquest The last Argument of Kings£59.99 £47.99Forgoing any attempt to create a viable organism that could meet their expectations the Directorateinstead cultured individual organs to their specifications and assembled them over a reinforced s...
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Nords: Start Playing - Holiday Bonus! Wave 2 Conquest£107.00 £85.60Whereas the Hundred Kingdoms and the City-States might claim to be the main bastions of human civilization, one should not assume that this means they are the sole bastions of human might. Far to t...
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Dweghom: Start Playing - Holiday Bonus! Wave 2 Conquest£107.00 £85.60The Dweghom are the firstborn children of War and their long history is steeped in warfare and loss. Originally crafted by the dragons as a race of peerless craftsmen, their Ancestors were forged t...
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The Hundred Kingdoms: Start Playing - Holiday Bonus! Wave 2 Conquest£107.00 £85.60Sheltered by the selfless sacrifices of the last Legion, the refugees that managed to escape the cataclysm of the Fall would survive the Long Winter that followed and, in time, prosper to found one...
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The Spires: Start Playing - Holiday Bonus! Wave 2 Conquest£107.00 £85.60Scattered throughout the land as if by the hand of a mad god, the Spires dominate the landscape they stand upon. Rising thousands of feet into the air, they are the source of countless suppositions...
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Companion Hardcover Rulebook - Conquest£49.00 £39.00This hardcover rulebook compiles all the most up to date rulings and clarifications made by the Para Bellum team on the core rules and army lists. In addition, it contains the new Character expans...
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Dweghom: Army Support Pack Conquest The last Argument of Kings£23.25 £18.60These sets include each factions' Secret Objectives as well as all new, individually illustrated, Spell Cards for each faction to serve as memory aids and casting tokens. All of these cards are co...
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Spires: Army Support Pack Conquest The last Argument of Kings£23.25 £18.60These sets include each factions' Secret Objectives as well as all new, individually illustrated, Spell Cards for each faction to serve as memory aids and casting tokens. All of these cards are co...
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Dweghom: Dragon Slayers Conquest The last Argument of Kings£34.99 £27.99When other factions think of the penultimate heavy infantry, it's the Dragonslayer they have in mind. Sporting the heaviest armour capable of being worn by a mortal creature and wielding glaives th...
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Spires: Vanguard Clone Infiltrators Conquest The last Argument of Kings£25.99 £20.79Unlike the Brute and Force Grown Drones the Vanguard Clones are not grown in the spawning pits deep within the Underspire. Woven from 100% pure exile tissue, their strands are improved upon and wov...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Lvl Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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