The Gloom: Unwelcome Guests expansion adds one player and 55 cards to the game. Here is a description of the expansion from the publisher:
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this new set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family - the malodorous Malone mob - including The Broken Arms Hotel as a Residence card to use with the Unhappy Homes expansion. When Boils Malone brought his family overseas to “get away from the heat,” he wasn’t expecting quite so much rain!
Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed.
Also inside are five Unwelcome Guest cards. Deal one or more face up to the table’s center at the start of the game. Guests “follow” the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its “trigger” cards is played. All its Modifiers are moved with it, and it’s considered a member of that family until it moves again. This may delay the game’s end if a final play draws a Guest to the near-winner’s family
2–5 Players
30 Min
Playing Time
Age: 13+
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- Grand Alliance - Order
- Grand Alliance - Chaos
- Grand Alliance - Death
- Grand Alliance - Destruction
- Beasts of Chaos
- Blades of Khorne
- Daughters of Khaine
- Disciples of Tzeentch
- Flesh-Eater Courts
- Fyreslayers
- Gloomspite Gitz
- Hedonites of Slaanesh
- Idoneth Deepkin
- Kharadron Overlords
- Legions of Nagash
- Lumineth Realm-Lords
- Maggotkin of Nurgle
- Nighthaunt
- Ogor Mawtribes
- Orruks Warclans
- Ossiarch Bonereapers
- Seraphon
- Skaven
- Slaves to Darkness
- Sons of Behemat
- Soulblight Gravelords
- Stormcast Eternals
- Sylvaneth
- AOS Terrain & Scenery
- Battletomes
- Rule Books
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- Pre-Orders
- All Warhammer 40k
- 40k Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Blood Angels
- Chaos Demons
- Chaos Knights
- Chaos Space Marine
- Craftworlds
- Dark angels
- Deathwatch
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Harlequins
- Imperial Knights
- Imperial Agents
- Leagues of Votann
- Necrons
- Orks
- Space Marine
- T'au
- Thousand Sons
- Tyranids
- Ultramarines
- Codexes
- Datacards
- Rule Books
- 40k Terrain & Scenery
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Unwelcome Guests: Gloom 2E Boardgame Expansion
£11.99£14.99Out Of Stock!
We will notify you when this product becomes available.
Vendor: Atlas Games
Product Type : Board Games
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As per UK Law you’re not entitled to a refund if you change your mind about going or realise you can’t go anymore.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Lvl Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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