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Victory at Sea: Kriegsmarine Fleet
Victory at Sea: Kriegsmarine Fleet
£72.00£90.00Out Of Stock!
We will notify you when this product becomes available.
Vendor: Warlord Games
Product Type : Victory at Sea
Hurry! Only0units left in stock!The Kriegsmarine had to be virtually rebuilt after the First World War. Forbidden to own capital ships and submarines, Germany nibbled away at first one clause of the Treaty of Versailles, then another, until a powerful navy force existed.
At the outbreak of World War Two, relatively few capital ships were in commission, and no aircraft carriers. There was never any prospect of matching Britain in terms of capital ship numbers, but the qualitative advantage of the proposed super-battleships might have made a considerable difference. In any case, the Kriegsmarine was not a navy designed to tackle a major fleet head-on in fleet engagements. Instead, it was a commerce raiding force.
German capital ships were built according to principles tried out in World War One; internal compartmentalisation and damage control measures made them very difficult to sink, while their efficient power plants ensured a good top speed, essential in a raider. Coupled with excellent fire control – using radar and other means – and big guns to make use of it, these vessels were extremely potent weapons.
It has been said that Hitler never really understood naval warfare; be that as it may, the Kriegsmarine suffered from a lack of funding and materials, and from the internal politics of the Nazi leadership. Among its greatest detractors was Herman Goering, who connived constantly to ensure resources flowed into his Luftwaffe to the detriment of the navy. Major warship projects suffered from constant stops and starts as resources were allocated, then redistributed to other projects.
Eventually, as the tide of war turned against Germany, Hitler gave up on his navy and transferred guns originally intended for ships to the coastal fortifications of the Atlantic Wall. The Kriegsmarine continued to fight on with dwindling resources. U-boats and destroyers remained a menace to allied shipping to the very end of the war.
Contents:
Scharnhorst-class Battleship - Scharnhorst 1939
Admiral Hipper -class cruiser - Blücher 1940
Admiral Hipper -class cruiser - Prinz Eugen 1940
Admiral Hipper-class cruiser - Admiral Hipper 1939
Königsberg -class cruiser - Köln 1941
Königsberg -class cruiser - Königsberg 1940
Type 1936A-class Destroyer x3
Dive Bomber Aircraft - Junker Ju-87 Stuka flight x4 flights
Ship Cards and Damage Sliders
Assembly Instructions
Ships are in Resin and Warlord Resin
Models supplied unassembled and unpaintedIf for any reason you are unhappy with the product and wish to return or exchange it, you need to contact us Within 14 days of receiving of the goods, via email us at theteam@lvlupgaming.co.uk and we will arrange for the return. These can then either be refunded or exchanged, as per your request.
We reserve the right to take 14 days to process the refund payment.
In any cases, we shall have no liability to pay any money to you by way of compensation other than any refund we make under these conditions. This does not affect your statutory rights as a consumer, nor is it intended to exclude our liability to you resulting from our negligence.
Pre-Order, Cancellation and Non-Refundable Deposits
Please consider when placing your pre-order that you are reserving stock, which we are also charged processing fee's on. If you chose to cancel a pre-order before its dispatched we may charge you up to 10% of the total order fee as part of your Non-Refundable Deposit to cover any losses that directly result from your cancellation.
Event tickets and refunds
As per UK Law you’re not entitled to a refund if you change your mind about going or realise you can’t go anymore.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Lvl Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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